Still In Original Box!! CD Key!!!
Description:
World of Warcraft didn't invent the online role-playing genre,
but it certainly benefits from the missteps of other titles that have
come before. A mind-boggling array of improvements in graphics,
gameplay, networking, and interface--really every category--makes this
game the crown prince of the genre, a great starting place for newbies,
and a challenge to any other MMORPG currently in the works.
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| The game's beautifully rendered locations are filled with small details, such as flying birds and flowing water. |
A History of Conflict
WoW takes place just four years after the real-time strategy
Warcraft series,
which chronicles a 25 year struggle between the Alliance (humans,
dwarves, gnomes, and elves) and the Horde (orcs, tauren, trolls, and
undead). Even though there's tons of accumulated story to the series,
new players should not be daunted. The background is there for you to
explore, but you don't have to tread a lot of Azeroth history to get
into the action.
The makers boast 2,000 existing quests with more being added, many of them noncombat in nature.
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The game looks magnificent. There's plenty of detail and variety to the
landscapes and interiors, and the artwork has a refreshingly playful
style. There's not a lot of variety in the character creation process,
but with all the skills and proficiencies to combine in the game, WoW
focuses its customization not on the appearance of your character but
rather on the character of your character. The game lets you adopt any
two trade skills, regardless of character race or class, and combine
those skills in useful ways. If you choose skinning and leatherworking,
for example, you can fashion bags from the carcasses of monsters you
defeat, which will allow you to carry even more inventory items.
Expanded Commerce
You can sell the items you make, find, and loot through a variety of outlets. Like any role-playing game, WoW
has merchants who will buy your cast-off items for fixed prices, but
you can also sell to other players at your own price through in-game
chat or by leaving it with one of the auction houses located across the
map. This virtual free market is a game within the game, like Monopoly
somehow inserted into the middle of Chess. Heck, you can even send
items C.O.D. to other players via the game's mail system.
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| The game's Quest Log keeps track of up to 20 quests at a time. |
In other online role-playing games, starting players have to invest
dozens of hours whacking at small prey and doing other odd jobs one at
a time to gradually "level up" to more interesting challenges.
WoW
lets players accept a variety of quests--up to 20 at a time without
penalty for abandoning any of them before they're complete. The makers
boast 2,000 existing quests with more being added, many of them
noncombat in nature. Where some games only grant experience through
battle,
WoW grants experience for exploring and fulfilling quests too.
A Level Playing Field
There's also a built-in handicap for casual players where your
character enters a rest state when you log off from the game. The
longer you're logged off (up to a week), the bigger the experience
bonus you'll get when you return to battle. An enemy tagging
feature--the player who lands the first attack on an enemy claims the
loot for himself or his party--prevents onlookers from swooping in and
pilfering items from a monster that you brought down. That resolves a
common complaint of other titles.
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| Icons and pop-ups help put complex controls easily within reach. |
Most games severely penalize players when they die in-game, usually by shaving experience points, funds, or both. In
WoW,
death just relocates your ghost to the nearest graveyard, and the only
penalty is the time it takes you to get back to resurrect your
character's corpse.
All of this makes for a very
complicated game, but the well-designed interface puts all the game's
elements into icons either visible framing the action or within a
simple keystroke. The enemy's artificial intelligence is quite strong
too: Monsters will join nearby fights to aid their comrades, switch
targets strategically midbattle, and ambush players. The map system
fills in details on places you've visited, so you always know where you
are and where you've been.
Overall, World of Warcraft is a game that's easy to learn, challenging to master, beautiful to watch, and tons of fun to play.
Features:
- This game requires a monthly fee, and an internet connection to play
- Create and customize your own hero from the unique races and classes of the Warcraft universe
- Explore an expansive world with miles of forests, deserts, snow-blown mountains, and other exotic lands
- Visit huge cities and delve through dozens of vast dungeons
- Adventure together with thousands of other players in an enormous, persistent game world
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